

For example we have the return of the greatest faction in a 4X game, Horatio. Each race plays significantly differently and has interesting backstories which explain why they are the way they are. A lot of developers could learn from Endless Space 2’s UI.Īnother place where Endless Space 2 is a massive improvement over its predecessor is in terms of its setting. It’s not the most complicated system in the world but the politics screen is filled with flashy charts showing the influence of each party and the laws that can be passed based on who has the most influence and it all looks a lot more in depth than it actually ends up being. Been trapped in an ongoing war for a long time? Pacifists will start to fight back.

Starting to build up for war? Militarists and Industrialists will gain influence. Everything is flashy and smoothly animated while showing all the necessary information to smoothly run your galactic empire (and a healthy dollop of flavour text to add depth to it.) It does a great job of making the shallower areas of the game seem more in depth than they are and the more complicated parts more accessible by showing them in smart ways.įor example the whole political system is relatively simple, there are elections every few years (depending on your type of government) and different factions will gain influence in those elections based mostly on how you’ve been running your empire. It has what are quite simply some of the nicest menus and UI of any strategy game I’ve ever played. Right from the offset Endless Space 2 makes a fantastic impression. Has Endless Space 2 learned from the advances made in its planetside brother? Well…yes and no. Since Endless Space’s release we’ve also had the release of Endless Legend a game which not only fixed all the issues of Endless Space but brought a unique twist on the Civilization style 4X game.

Mechanically it was great but very little about the world it created inspired me to stick with it, to explore and conquer its expanses. It was a sci-fi 4X game of epic proportions but with a certain sterile feel to it. Endless Space was a game I probably could have learned to love but never invested the time or effort into learning to play properly.
